Jumpluff · Neo Revelation, what to know.
About the Jumpluff card
Numbered 9 of 66 in Neo Revelation, released in September 2001, Jumpluff is a Rare Holo, a Stage 2 Grass-type carrying 70 HP.
It evolves from Skiploom, so Jumpluff is a later-stage card that set-builders usually slot into a full evolution run rather than buy alone.
Illustrated by Kagemaru Himeno. Himeno is one of the most-recognized vintage illustrators, with a softer, more textured style that shows up across the Jungle and Neo runs.
Jumpluff carries this Pokédex flavor text: "Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring."
What is Jumpluff worth?
Jumpluff is a holo rare, one of the cards that holds Neo Revelation's value. The print variant decides most of it: a 1st Edition copy in high grade commands a large premium over a Shadowless or Unlimited one. In top-grade 1st Edition, Neo Revelation holos range from the mid hundreds for the lesser cards up to the set's marquee chase; raw and Unlimited copies trade for a fraction of that. The live market price above shows the current figure by grade.
Print variants and how to spot them
Neo Revelation produced 1st Edition, Unlimited, Shining prints. For Jumpluff, the print variant can change the price several times over, so identify it before you buy.
Grading and condition
For graded buyers, the holo window on Jumpluff is where most points are won or lost. Surface scratches and foil misregistration are common on Wizards-era cards, and centering was inconsistent enough that clean PSA 10s stay scarce. Read the grass foil at a 45-degree angle under strong light before committing.
If you are collecting Jumpluff
When you go to buy Jumpluff, settle three things in order: the print variant, the condition, and a comp for that exact combination. A blended average across variants will mislead you on Jumpluff, so price the specific copy in front of you.










